First Steps in Python for Kids
A first text-based coding language with fun projects — talking programs, number games and turtle drawings.
- Python
- Text coding
- Turtle graphics
Planned: A planned subject in the curriculum roadmap. The outline below is a proposed structure, not a finished course.
Learning outcomes
By the end, learners will be able to:
- 01
Write and run simple Python programs
- 02
Use variables, input and conditions
- 03
Draw shapes and patterns with turtle graphics
- 04
Build a small guessing game
Proposed module outline
A proposed structure — refined during curriculum development.
Running your first Python program.
Input, output and variables.
If statements and simple games.
Loops and patterns.
A number-guessing game.
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